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Just download the installation .zip again and replace you existing rss.php with the new copy.
Just download the whole ligature-current.zip archive again and replace only your index.php (that’s the root index file, not the one in your admin/ folder). I've also coded it so that Ligature won't write any cookies to your users’ browsers unless you specify that new users should see a particular page.
<a href="{URL}">
To actually make the links show up, just add {PREV} or {NEXT} to your story.htm template where you want the links to appear.
If you want to add some other content like a blog post or something under a story, but don't want Ligature to search it for nouns, or to autolink it, you wrap it in an Exclusion tag like so:
This is visible (!))) but this is hidden! (!)))
Ligature will leave the text that's between those tags completely alone.
The Ligature Project (the writing project) is on blocks, and instead I am now working on One-Sentence Stories.
I’ve also redesigned the Ligature Project’s page. It’s a man lying on concrete; even more story-related than the last redesign.
I’ve also allowed Ligature to recognise standard extensions of words aside from regular plurals: ing, d, ed. Now you can make gerunds and Ligature will know what to link! Breaded to bread, front to fronting, etc.
It’s nice that I’ve been able to identify and rectify these and other issues as I find them, instead of when it’s already out in the hands of end-users. Writer's Block was definitely a study in embarassment, with I think the first three releases being plagued by bugs and shortcomings because WB had such a giant scope, and I was a young kid who was impatient to start writing already.
Let’s say you have a note in your game, cool. You can read it, you can drop it, you can give it to people. Now add a lighter. The note burns, right? Does the player keep the ashes? Now add a bottle of water. Can you soak the paper in water? Will it light if it’s wet? What if you light it, and then douse the flames? Can the bottle be melted? Where does the water go?
Ad infinitum. The combination of each object (or feature) creates an explosion of consequences that must be addressed.
In terms of Ligature, the explosion occurs not only when a reader clicks on links to read new stories, which may lead them to reconsider or reorder what has already been read, but on the author’s side too, every time a new story is written. The nouns from that new story are added to the Pending list, and the list quickly explodes into a giant wall of words.
To date I have written twelve stories. To date I have 111 Pending nouns ready for use. This means just less than ten nouns per story, and I haven’t created any custom nouns yet.
The explosion would quickly make the Pending list unmanageable. It would be difficult to create a consistent interlinking of stories when there are so many words that need to be addressed.
So tonight I’ll need to start making the list sort in order of importance. In this case, the importance of a noun increases the more times it is used in stories. A name, say, would be more important than a toothbrush, because presumably you’d be using the name in more stories than you would mention a toothbrush. By sorting in order of importance, the author is able to create as many cross-links as possible with every story.
Later that night! Wow, that was too easy. I’m waiting to see what horrible crippling bug must have been introduced.
It is, I think, as it always will be.
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