| Units | Type | Mov | Rng | Cannot traverse | Point cost |
| Rifleman Direct | Foot | 3 | 1 | Can traverse all | 2 |
| Tank Direct | Track | 6 | 2 | Multi-step hills, Rivers | 8 |
| Transport Variable | Wheel | 6 | - | Multi-step hills, Rivers | 6 |
| Mortar Battery | Foot | 3 | 3 | Can traverse all | 4 |
| Artillery Battery | Track | 3 | 5 | Multi-step hills, Rivers | 10 |
| Description | Mov | Rng | Dodge | |
| Flat ground | Default terrain | Foot: 1 Track: 1Wheel: 2 | - | - |
| Path | Ground especially for traversing | Foot: 1 Track: 1Wheel: 1 | - | +1 |
| One-step hill | High ground | Foot: 2 Track: 4Wheel: 4 | +1 | -1 |
| Multi-step hill | Incrementally higher ground | Foot: 2 Track: —Wheel: — | +2 | -2 |
| Forest | A planted-up area | Foot: 1 Track: 2Wheel: 3 | - | -2 |
| River | Shallow water | Foot: 2 Track: 5Wheel: 5 | - | +1 |