The War Game Manual 4th Intermediate

Cheatsheet: Unit and terrain tables

UnitsTypeMovRngCannot traversePoint cost
Rifleman
Direct
Foot31Can traverse all2
Tank
Direct
Track62Multi-step hills, Rivers8
Transport
Variable
Wheel6-Multi-step hills, Rivers6
Mortar
Battery
Foot33Can traverse all4
Artillery
Battery
Track35Multi-step hills, Rivers10

 DescriptionMovRngDodge
Flat groundDefault terrainFoot: 1
Track: 1
Wheel: 2
--
PathGround especially for traversingFoot: 1
Track: 1
Wheel: 1
-+1
One-step hillHigh groundFoot: 2
Track: 4
Wheel: 4
+1-1
Multi-step hillIncrementally higher groundFoot: 2
Track: —
Wheel: —
+2-2
ForestA planted-up areaFoot: 1
Track: 2
Wheel: 3
--2
RiverShallow waterFoot: 2
Track: 5
Wheel: 5
-+1


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